Mountains, oceans, cities, and everywhere in between.
g info : AIScene(26) HDR ret(0) Bracket Info:0,-4,-7,0,0,PEV(-7) AC brightness(137.3) bright_enhenced_level(0.0) brightness_shift(1.0) brightness_high_level(187), contrast_enhanced_level(1.0) WDR(0,0)SV(0)SGL(0)HGL(0)SGLPU(0)SGLAY(0)AY(129)
g info : AIScene(26) AC brightness(120.7) bright_enhenced_level(0.0) brightness_shift(1.0) brightness_high_level(202), contrast_enhanced_level(1.0) WDR(0,0)SV(3)SGL(0)HGL(0)SGLPU(0)SGLAY(0)AY(119)
HDR debug info : none AIScene(40) AC brightness(144.6) bright_enhenced_level(0.0) brightness_shift(1.0) brightness_high_level(209), contrast_enhanced_level(1.0) WDR(0,0)SV(0)SGL(0)HGL(0)SGLPU(0)SGLAY(0)AY(140)
HDR debug info : AIScene(40) AC brightness(145.1) bright_enhenced_level(0.0) brightness_shift(1.0) brightness_high_level(213), contrast_enhanced_level(1.0) WDR(0,0)SV(0)SGL(0)HGL(0)SGLPU(0)SGLAY(0)AY(150)
HDR debug info : AIScene(21) HDR ret(7) Bracket Info:0,-3,-6,0,0,PEV(-6) AC brightness(118.2) bright_enhenced_level(0.0) brightness_shift(1.0) brightness_high_level(217), contrast_enhanced_level(1.0) WDR(1,0)SV(0)SGL(0)HGL(28)SGLPU(28)SGLAY(0)AY(118)
HDR debug info : AIScene(29) HDR ret(0) Bracket Info:0,-3,-6,-9,-12,-15,0,0,0,0,PEV(-9) AC brightness(98.3) bright_enhenced_level(0.0) brightness_shift(1.0) brightness_high_level(219), contrast_enhanced_level(1.0) WDR(1,0)SV(0)SGL(0)HGL(40)SGLPU(51)SGLAY(2)AY(98)
HDR debug info : AIScene(29) HDR ret(0) Bracket Info:0,-2,-5,-8,-11,-14,0,0,0,0,PEV(-8) AC brightness(120.4) bright_enhenced_level(0.0) brightness_shift(1.0) brightness_high_level(220), contrast_enhanced_level(1.0) WDR(1,0)SV(0)SGL(0)HGL(37)SGLPU(37)SGLAY(2)AY(108)
HDR debug info : AIScene(26) HDR ret(5) Bracket Info:0,-5,-8,0,0,PEV(-8) AC brightness(114.7) bright_enhenced_level(13.5) brightness_shift(1.3) brightness_high_level(197), contrast_enhanced_level(1.3) WDR(0,0)SV(0)SGL(0)HGL(11)SGLPU(11)SGLAY(0)AY(128)
HDR debug info : none AIScene(27) SZ_level(5.000000) G(1.000000) AC brightness(188.0) bright_enhenced_level(0.0) brightness_shift(1.0) brightness_high_level(0), contrast_enhanced_level(1.0) WDR(0,0)SV(0)SGL(0)HGL(5)SGLPU(5)SGLAY(0)AY(151)
HDR debug info : AIScene(29) HDR ret(0) Bracket Info:0,-8,-11,-14,-17,-20,0,0,0,0,PEV(-14) AC brightness(96.4) bright_enhenced_level(0.0) brightness_shift(1.0) brightness_high_level(216), contrast_enhanced_level(1.0) WDR(1,0)SV(0)SGL(0)HGL(40)SGLPU(51)SGLAY(2)AY(96)